Toggle_coastlines : toggles strategy map coastline display Show_landings : shows the landing positions available to the ai from a given region, default hides themįilter_coastlines : applies filter to world map coastlines
List_characters : lists all the characters in the world or those belonging to a faction Mp : gives the character movement points List_ancillaries : lists all the available ancillaries List_traits : lists all the available traits Give_trait_points : gives the character points for trait Write_ui_cache : writes out the ui texture cache to disk Jericho : and the walls came a-tumblin' down
Toggle_terrain : toggles the terrain to display various data sets, no param resets to normal Show_cursorstat : shows the cursor position and region id Process_cq : Completes all (possible) construction pending in queueĬharacter_reset : resets the character back to it's start of turn settings Remove_trait : removes a specified trait from the character (default = all)ĭisable_vnvs : toggles whether to disable game applying traits and attributes Give_trait : gives the character a trait at level (default = level 1) Remove_ancillary : removes ancillary from the character an ancillary (default = all) Give_ancillary : gives the character an ancillary